Tributaries give 25% of their energy/minerals, which is okay, but the AI just might not be able to produce enough to make it worth it. Two ways to get a vassal. #4. ; About Stellaris Wiki; Mobile view While a Protectorate, their Overlord gets a slight bonus to Influence. Wait 10 years. And you will almost certainly lose that war when a vassal is in a war with their overlord, the vassal passively just generates a ton of warscore without having to do anything. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. As Tributary you get a small part of their resources. For a regular empire, it can happen the other way too -- you start with a Tributary, then it auto-switches to a Protectorate, and then later it auto-switches to a Vassal -- losing your Tributary resource contract entirely, you have to spend Influence to re-negotiate, and whatever you negotiate is thrown away if it swaps into Protectorate again. Pretty sure there was an option to release vassal/tributary through diplomacy? Yeah I'm asking if there is a way to release a colony that you own into its own independent empire. Well it depends. If you wanted to take vassals one step further there is a great mod that expands possible vassal types to add some interesting choices; for example, the Debtor/Blood tributary vassal types are very unique. Then (to test) I let them both go. tributaries give you a significant portion of their economic output. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?This article is for the PC version of Stellaris only. Making one the vassal and the other the overlord. •. You can play an Imperialist with the Feudal Society pick much easier and enjoyable. Click that, send, wait till they deny your offer and then you get the belli. . if they have rare stuff like motes. Yeah the problem is some of the special vassal types have all of that locked in so you can't adjust much. If the Vassal AI would ignore the Fleet power it would result in endless Rebellions that get always quelled and players would be annoyed to no end about them, Whack-a-mole Deluxe. 385K subscribers in the Stellaris community. Saying no to overlord contracts costs them influence, so by spamming the contract of them over and over they eventually run out and have to agree. If you want the extra resources from a vassal with none (or very little) of the headache that comes with loyalty management and specialization, and you don't plan on integrating them either, tributaries. About this site. Well, actually, it's relatively easy to make them accept to become a specialist vassal. The Stellaris Nemesis Cold War showed that ASpec was able to make fellow Imperium members his vassals and protectorates as normal from his position as Galactic Emperor. thinking between vassal or tributary, if vassal it's 4k additional fleet power in wars (my combined is 8k), but unreliable when declaring wars, usually I want to have all fleet concentrated near borders, and probably war will have been finished by the time vassal fleet arrives to destination. What are the pros and cons of doing this compared to just taking my chances of dying to the xenophobes?Currently if you are playing on insane AI difficulty, and then make a vassal, that vassal will NOT benefit from the +100% bonuses. It doesnt count towards occupation, thus forcing me to totally wipe them out of the face of the galaxy to end the war and making it impossible to actually create a vassal or. And there Make the Tributary or Make the. Stellaris also has a vassal system that empire leaders can make use of. They're a tributary. but in the war conditions menu I cannot choose to vassalize him. Thread starter Lord Beyer XVII; Start date Jun 18, 2018; Jump to latest Follow Reply Menu We have updated our Community Code of Conduct. The option is there to turn the tributary into a vassal, but I have a negative score (-41) to actually do this. Tributaries basically become diet vassals; they pay you loot but still fight in your wars. Purposely selecting Megacorps as a subsidiary can help protect against the worst downside, as they are unable to Integrate, but Tributary or specialist types also block. This community wiki's goal is to be a repository of Stellaris related knowledge, useful for both new and experienced players and for modders. Danjul_ • Martial Empire • 1 yr. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. I don't want to release them into a vassal/tributary. Rp amacıyla da güzel şeyler sunan bu. Description. They have internal autonomy with limited interference from their overlord. Stellaris - [v3. 15-06-2022, 17:12 (Son Düzenleme: 15-06-2022, 17:16, Düzenleyen: Onur34. The overlord can't curtail their expansion, doesn't interfere in any of their wars (and vice versa), the tributary simply feeds them resources. Vassals Expanded and Reworked. You will be presented with many options as demands, and “Vassalize” is one of the options. ; About Stellaris Wiki; Mobile view vassals are better than having tributaries or trying to conquer one planet at a time because they can be integrated into you country for some cost in influence and will cost far less to demand than the sum of all of their planets added together. This is just one component of this incredibly complex game; there’s plenty more to learn as you strive to conquer the galaxy. You should be subsidizing Scholarium with basic resources and industrial/CG subsidies so they spend more of their pops as scientists, not fewer. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Even in the old subject system, which console currently uses, vassals only give you a portion of their own naval cap and support you with whatever fleets they manage to field which a 1 system vassal will have very little. I wanted to create a hegemony, but I need to be authoritarian to do you. They are all extremely strong perks with them. A place to share content, ask questions and/or talk about the 4X grand strategy game Stellaris by…As a hegemony leader you can just kick them out when you want, let your other tributaries swarm them, so you can annex or vassalize them. Either overcome it with trust/relative power/etc or integrate and release them as vassals. Funny is the contracts allowed it you could give a empire 100 percent of everything but if you ask just for 15 percent of anything they say how dare you make such a. They are pretty inconsequential. Now I would like to conquer my third enemy. Stellaris - Vassal Rehberi. It contains various exploit fixes, balance enhancements, improvements to war, etc. If you're going aggressive. And tributaries are just better vassals that pay their taxes and don't. All rights reserved. ago. Today marks the first dev diary about MegaCorp, the major expansion accompanying the 2. 30% science generation, for -50% fleet everything. It may be easier to gain technology advantage with protectorate. I think they kept unity out of the tributary cycle to push the players to set atop the general resource hierarchy, where all inputs can free up your pops to focus on 100% unity. Especially as your 1st and 2nd subject, a Tributary can give you so incredibly amount of resources. IMO tributaries are worth it in the early game. ”. The onyl real downside to Tributaries is that the count for nearly none of the "per Vassal" things. Adding on to this, if you have no intention of conquering another empire but want a vassal, declare war for a vassal and declare a status quo once war exhaustion is high enough and you've conquered some planets. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. I remember them doing this pre-2. So to be made a protectorate they need greater than a 50% tech difference. These are the basic subjugation types that you know from before, plus a few new ones, such as Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. Now I would like to conquer my third enemy. For the first 50 years, that is decent. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. ago. This video is sponsored by Paradox Interactive. You can't force vassalise your own tributary (since you can't declare war on them), but you can ask them to become your vassal diplomatically. In this video I am going to break down the basic ways that we can go to w. That's only for protectorates, and whilst specialised empires aren't forced back into protectorates they should still be able to be. Thank is advance. From beginning on I had three neighboring, strong empires. e. Cult for easy edicts and feudal for the vassals. There are two types of species that did not achieve FTL in the game: pre-FTL civilizations and pre-sapient species. Vassal is mostly for. I play tall and use tributaries. Tributary will really boost your economy, so you can put out a lot more research and alloys and have less of your pops mining and energy production. And you can't give them any by trade, it's greyed out because of the vassal tax (kind of dumb honestly). g. The inability to do so is one of the main weaknesses of the MegaCorp empire type. Currently bigger empires (ie conquest) is just stronger due to the fact that you can just increase your empire sprawl endlessly (ie no science loss from bigger empires) and the ai has weird ship designs and uses buildings suboptimally. They are still worse than non-vassalized empires, but better than vassals who dont receive any gifts at all. Actually, they can! Turning someone into a tributary makes them your subject, and hegemonies auto-include subjects as members. How do we conquer other empires in Stellaris? Welcome to war goals and casus belli. If you're going aggressive. The first method involves going to war with a target empire. When they refuse, you get the Subjugation casus belli for one year. Select the target from the “Empires” tab, select “Communicate,” and then select “Declare War. In the default galaxy map mode, subjects have the same color as their overlord. (AIs consider going to war when [disloyal vassal power > overlord + loyal vassal power], over some multiple (1. especially the new frontiers as they have no industry or pops. You will want at least one of every specialized vassal for the unique benefits and overlord holding. But honestly there's very little reason to continue this game. but in the war conditions menu I cannot choose to vassalize him. © Valve Corporation. . Waging war to make tributary/vassal is impossible. Secondly you need to wait for the 5 year truce timer to expire before any option will pop up. would like to know too!! #1. It’s your overlords job to protect you so you don’t really lose out, protecting 1 vassal isn’t a huge problem for a overlord. To make a tributary a vessel the correct way would be free them from a tributary>go to war with become vassal as a war goal. Recaptured Rebel's systems becoming my vassal's territory after war. Well it depends. It'll stop a legitimate megacorp from doing business though, because they can't make commercial pacts even with their sovereign. If you wanted to, just sit over their planets and bomb them to extinction then colonize. The bonus 30% to science is… well it’s nothing. I hope this is fixed because the potential for these systems is great!A disloyal vassal won't follow your fleets around during wartime. Thread starter Thaduck; Start date May 9, 2022; Jump to latest Follow. It leads to some funny (and frustating) situations like when you claim all the enemies planets so they will disapear, instead of becoming a vassall. Outside of the special vassal bonuses, Tributary (subsidiary if you are megacorp) gives you the most payout, though you’d have to manage their loyalty. You will be presented with many options as demands, and “Vassalize” is one of the options. Else vassalize if you can under 100 war score. Alternatively you could just hold off until you get everything you want then end the war. Get them to agree to it themselves, or force them to submit with a war. They cannot claim systems or engage in diplomacy. -must be neighbor. The Scholarium pays a basic science tax. 8boy09. Stellaris. Stellaris v3 version available here! This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. Then I turn on population controls, displace or purge them to make room for my species. 3] This mod aims to improve the Domination tradition so that it is an appealing option at any stage of the game and also adds several new vassal and tributary types that are more evocative and useful to an overlord. I prefer conquest. it will remove the sprawl of system and colonies. About this site. This also gives you the chance to release more subjects as you've mentioned, and thus build more info. All systems captured, one but one planet is occupied. The rights and. Presets have a list of default terms, and can have. May be wrong but i think there is a requesite in terms of technological balance. Now. Thread starter Singulare; Start date Jun 25, 2018; Jump to latest Follow Reply. Forced submission: You automatically get a subjugation Casus Beli on any empire that is overall "inferior" to you in fleet, tech, and economic power. 4. Secret Fealty Does Not Like Subject Type. 6. Meaning the more you're winning against your tributary, the more war score your tributary will get against you. Suzerainty (/ ˈ s uː z ər ə n t i,-r ɛ n t i /) includes the rights and obligations of a person, state or other polity which controls the foreign policy and relations of a tributary state, but allows the tributary state internal autonomy. Protectorate is a special vassal type that any vassal will automatically convert to if they are far inferior than you in tech. Involuntary protectorates (those forced on by war, or those forced on uplifted species) will not give you +1 influence. Thread starter DrFranknfurter;. Make sure they have plenty of food - unfed vassals can starve themselves into revolt. 4. However, vassals do drain your influence and cost even more to integrate. If they resist (don't immediately surrender), you can attack to destroy their ships/armies and arrest their leaders yourself. It's honestly almost ALWAYS better to conquer and release as a vassal. Claims stuff on a different empire, make them a tributary. Creating a vassal-based tradition tree would be a waste of time and resources when they could just put that effort into making the base rules for vassals more functional instead. but I have over a dozen planets in that. FogeltheVogel • Hive Mind • 8 mo. I usually just change their ideologies first, then make them a vassal through diplomacy or another war. -Vassals donate fleet cap to you, they follow you into any war. You can declare a special war to get rid of the criminal offices though, so if you're confident that you can scrape through that with at least. You should be able to decalre a subjugation war to create a vassal or tributary without being overwhelming in power (as being overwhelming would turn them into a protectorate instead, and you. No no it was the other way round. As well as encouraging the spectrum of playstyles Stellaris is otherwise. 9 ‘Caelum’ is Out, What’s. 4, but the quick trust growth means you can turn them into a protectorate/vassal pretty quickly. This is separate from the loyalty mechanic. Depends on where in the game I am, early to mid game I usually go tributary / vassal to keep my research and unity down (I don't really need more real estate, as I beeline for habitats). Subscribe. Plus, if you've gotten said protectorate by doing something like. The main contexts where you’d prefer a tributary to a vassal are when gestalt pops are involved: normal empires can’t keep/use gestalt pops outside of specific cases, and gestalts can only use normal pops as energy/food slaves outside of specific circumstances. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Firstly you need to be a recognised power so you can puppet and not just make a tributary. 30% science generation, for -50% fleet everything. If that's not the case, the best thing you can do is force them to be your vassal through war. Description. Stellaris Wiki Active Wikis. 2 'Le Guin update', and the topic is the titular feature of MegaCorp: MegaCorporations. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?Stellaris Wiki Active Wikis. Suppress those silly Xeno's but only for when playing tall. 1 Answer. -100 for vassaling and -100 for something like war at itself. Then you can integrate them 10 years later (which deletes their branch offices). It makes changes to what they provide to their overlord. Stellaris is a sci-fi grand strategy game set 200 years into the future. r/Stellaris. Out of curiosity I became him on a multiplayer. When subjugating neighboring empires, is there any advantage to one form of subjugation over the other?I was playing a regular game of Stellaris (no mods, Ironman) and thought about declaring war on a nearby empire. Conquest is better, but vassals are fun for role playing. You can demmand far more resources from a tributary vs a normal vassal. If you’re a vassal, your overlord empire has free rein in your territory (which isn’t a big deal if you like them); however, you can’t colonize as a vassal, so be happy with how large you are. g. 5. galadon3 Nov 27, 2017 @ 8:12am. More bang for your war bucks, let you scale your alloy production faster. And for the stronger empire, you could benefit from having weak allies, but still stronger-than-vassal allies to aid you. Lots of targets around, claim a few systems, make them a tributary. 1. Food is minimal, and getting tributary after tributary can cover your economy for the most part. Since you can do. When an AI becomes your vassal it loses all the bonuses AI's normally get based on difficulty. Maybe in multiplayer you can make it work, but in singleplayer you're wasting your time. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. This pairs quite. Method 1 is the round-about way that I found first. Best. Only one vassal can be integrated at a time. The Subject/Overlord system needs to have a dynamic between loyalty and cooperation with your Overlord-- Nay, friendship with them, and the more controlling aspects of their leadership. Lets find out. . makes sense for wars with teh goal of creating a vassal/tributary. You should get more influence than them, thanks to spamming the Ministry of truth. as a trading partner or a buffer zone. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. 8] Subscribe. Empires of all ethics have the option to leave a subject as vanilla vassal or tributary. ago. The easiest way is to beat them up in a preliminary war. A vassal actually gets bonuses for serving under you in exchange for being subject to your diplomatic choices, i. Vassal states were common among the empires of. Other than that, as a vassal or tributary you can't freely stop being a vassal. Your tax on tributaries can go up to 75%. The casus belli lasts only for a year. You get 1 influence point for each protectorate you have established. I've done all I can to try and make my people form the faction, but they…If you want to split another one, start a war for a tributary or vassal. -must be superior in relative power. The base cost is 20, increased by 10 for each pop and 50 for each planet. I’ve taken planets and given them to my tributary. They are probably more useful in one of the next patches due to tributary states and maybe some other changes (which is currently missing compared to EU4). There should be a tab that says something like:"Demand tribute" or "Demand subjugation". Legacy Wikis. Just make them a tributary from the start because vassals are terrible, where as tributaries constantly give resources. Tributaries are cool. . Warfare. What does the L in L-Gate stand for? (Correct answers only) 167. Overlord aims to offer more control over your empires, both to let you shape them in more specific ways and also to generate more anecdotes when it all goes wrong. • 7 mo. Age of Wonders 4 Empire of Sin Cities: Skylines 2 Crusader Kings 3 Europa Universalis 4 Hearts of Iron 4 Hunter: The Reckoning Imperator: Rome Prison Architect Stellaris Surviving Mars Surviving the Aftermath Vampire: The Masquerade Victoria 3. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. All Discussions. You can do this by either vassalizing or stacking minus empire size modifiers. Unlike vassals, tributaries don't really help you in a war, but if it's a weak empire their fleet would be useless anyway and their resources are put in better use upkeeping your. The best thing you can do is making friends with your neighbors, become superior to them, and then ask. or we cut part empire as our vassal. You could try to vassalise them. A lot of the articles i did read were saying the overall advantage of a Tributary was that they provide resources where as a Vassal doesn't. They get a one sided defense pact with. A vassal has still some use, even if their military support is questionable, e. After that, you propably. Vassal states were common among the empires of the Near East, dating back to the era of the Egyptian, Hittite and Mitanni conflict, as well as ancient China. thinking between vassal or tributary, if vassal it's 4k additional fleet power in wars (my combined is 8k), but unreliable when declaring wars, usually I want to have all fleet. #2. The main contexts where you’d prefer a tributary to a vassal are when gestalt pops are involved: normal empires can’t keep/use gestalt pops outside of specific cases, and gestalts can only use normal pops as energy/food slaves outside of specific circumstances. The vassal doesn’t add to your sprawl, keeps their remaining civilian and military ships, and if you play it right continues to develop and donate even more to your empire. IIRC, both your authoritarian and militarist factions get an opinion boost when you are an overlord, so having at least one vassal/tributary is great. Join. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy;. You should get more influence than them, thanks to spamming the Ministry of truth. I have a big fleet. You have to do this regularly to have any effect at all. Your vassals will now receive an economic. There's a reason tributary was only ever like 25% Reply. Don't build them up and they'll only be 5K strong so they can't help you. rules pretty harsh now: -must have domination tradision. Get a couple of special ones for the unique bonuses but I don't really see a reason to have more than. I can't demand tribute: "they must be at peace". This page was last edited on 7 June 2023, at 11:13. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. You can declare war on their master and set the terms to liberate their vassal. Each has its own strengths and weaknesses. After that, it's mainly the question you mentioned: going taller or wider. I don't think I had more than 3 corvettes until 15 years in (except when I had to beat the. The second problem is the leader limit. Not only should it be possible to transform a vassal into a tributary, but the reverse should be true too, provided the overlord is strong enough and relations good enough. For the record on normal you can buy/generate favours and that gives enought bonuses for vassalization or at least protectorate. It is possible for the overlord to transform tributary status into a protectorate or vassal, but only if the overlord is big and influential enough. I've beaten two of them recently, made one a tributary and the other one my vassal. Declare war and eliminate crime syndicate. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Open up the “Empires” tab, select the Empire you want to Vassalize, and click on the “Communicate” button. There should be a tab that says something like:"Demand tribute" or "Demand subjugation". A secret fealty vassal I just got started as a bulwark after being fully vassalized, but I'd rather have a regular vassal instead. I've beaten two of them recently, and forced one to be my tributary and the other one my vassal. Vassal is a fancy word for subject; if an empire is your vassal, you are their boss for intents and purposes. I am fairly new to this game, so I first apologise for my lack of knowledge. Stellaris. It's easy to completely ignore them, specially in the late game, when they are no more than a nuisance. Go to Stellaris r/Stellaris. 7) Take advantage of their refusal to declare a war of subjugation on them, choosing vassalization or tributary status as your war goal as you see fit. With my non-specialist vassals I can choose between vassal, tributary and specialist vassal, but when the vassal starts with a specialization the only option I get is to switch them to another specialization. In this video I am going to break down the basic ways that we can go to w. Thread starter ruffuska; Start date May 23, 2022; Jump to latest Follow Reply. In literally every game, around the year 2300 (midgame start), Rebel. - Changing your subject's name: To do this, I made it so your subject name will change to the name of your Capital system. It's not the easiest empire to play because you can't declare Wars of Aggression (you can't demand empires become your vassal/tributary or cede planets) and diplomacy is difficult because you're a Xenophobe (and making a federation with non-pacifists is hard with a. Even before 3. A prolonged fight against both would have been a problem, but liberating the one guy had a. This page was last edited on 7 June 2023, at 04:39. 8) End that war in such a way that they become your vassal or tributary (if possible, by achieving your war goals, because a status quo may not give you all that you desire). They still have their own government, they have their own borders, they manage their own economy and population, but they have no control over their foreign policy. When they refuse, you get the Subjugation casus belli for one year. Stellaris has always had an interest dynamic between the Tall vs Wide approach. Subsidiaries have some diplomatic independence, and. Go into the diplomacy tab with the empire you wanna vassalize. However, it pays a substantial amount of tribute to its overlord in exchange for protection. Content is available under Attribution-ShareAlike 3. They won't accept if they don't like you, simple as that, you can mouse over the red cross to show the reasons why they will reject. 7: 0 to 225 Vassal limited to 45% maximum tax Subsidiary or Tributary cannot receive subsidy; Research Research 0 to −90 +3. I have 1 specialist vassal that changed from tributary (or subsidiary)but the option to do this it's too random to appear (cannot choose vassal types) even when asking to other empires to become vassals(i am stronger enough) Wupps had that backwards. There’s no option to scroll. Do be aware that you can only integrate vassals/protectorates. Can i change that after ive already gained them as a vassal? Edit: guess i should read the link u sent lol . Desiring to safeguard my race for the long haul, I became a tributary instead of a protectorate (I did not want to convert to a vassal and risk incorporation). 4. Recent updates have helped Tall out a ton. You can't change it because they're not a vassal. Darvin3 • 3 yr. It does not get refunded, because the Vassal needs to use THEIR influence to be able to refuse the offer. This page was last edited on 7 June 2023, at 04:39. ; About Stellaris Wiki; Mobile viewStellaris. Go to Stellaris r/Stellaris. g. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. 1: To intergrate later. Alternatively, keep crime at 0 and once every 10-12 years or so, a criminal branch office will be closed via an event. The AI is just terribly stupid, and without the boosting stats (which, again, are lost once it becomes the vassal of a player), the AI just can't win. I like that, on a conceptual level. Im proposing this kind thing mostly because i dont like conquering the entire galaxy and having to manage it all and sadly the ai as a vassal is way too weak and almost everyone goes tributary but they dont fight for you etc. However, from my experience so far, every single empire that is nor you bff (meaning loyal vassal/tributary or in a federation) will vote against custodian if the galaxy is nor facing a crisis. :WSC: Mod is a compilation of independent mods that overhauls the Stellaris multiplayer experience. WLFobe Jan 14, 2017 Jump to latest Follow Reply So I fought a war against a pair of allies and won. Subscribe to downloadVassals and Tributaries - Exalted Domination [2. I always do this with hegemoneis. 3. They'll split off into a new, vassalised empire. There should be a “Create Vassal” button in the bottom left corner. The fastest way to take all their territory is to baseline them the integrate them. Vassal, Subsidiary, Tributary, Protectorate, Bulwark, and so on. The only options are vassal and tributary. which seems to be given by either demanding they become my vassal or tributary. For instance, one of my allies wanted to go to war to make a tributary of another empire. After a protectorate becomes a vassal, you must wait 10 years in order to annex them (the game says 3600 days) and THEN you get control of their planets and fleets. If having another prospectorium gives you more basic resources than you can use, then the entire premise of the thread is misaimed: both a prospectorium and a basic resource tributary would be bad choices. Gift them minerals, energy and if required, food. Gives +10 Stability and immunity to most crime-related events. ago. You can do this by either vassalizing or stacking minus empire size modifiers. I'm currently in the mid-game of Stellaris and building up a pretty big empire. Granted I play with mods like Stellaris Evolved and Gigastructures so there's tech at play that is extremely advanced and game changing. Now, if a system with pirates stays unnattended for too long (10 years or more), the pirates will try to seize a nearby colony. This is an awkward.